![]() When games by Western studios started to improve, they felt new and fresh when compared with the Japanese games those players were more familiar with. ![]() Sakaguchi added: “Many Western gamers grew up playing Japanese games. “Japanese developers had been developing skills specifically for console games, but in North America and Europe, there was a long history of PC culture,” Igarashi said. As a result, Japanese games were regarded as more fun, but when hardware became easier to develop for, things quickly changed.” This is why – I realize it might be impolite to say this – Japanese games were of a higher quality at the time. “This made it easier for Japanese developers to master the hardware, as we could ask Nintendo or Sony directly in Japanese. “I think that one of the main reasons for that is the fact that consoles like the NES and PlayStation were very specific hardware,” suggested Sakaguchi. However, by the time the PlayStation 3 came around, Japanese games started to fade to the background, with the exception of Nintendo. That finally happened when we were able to incorporate CG for Final Fantasy VII.”įinal Fantasy became one of the most iconic and popular series on the original PlayStation and PlayStation 2. ![]() “It was frustrating that our games were struggling there, as we wanted to find a way to expand our business. “At the time, people in the West saw pixel art and three-heads-high characters as something for children,” Sakaguchi said.
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